Sep
10
Should you play GW2 in 2019? An Overview


Hello everybody Let’s try and answer the question Should I play Guild Wars 2 in 2019? My honest opinion is that you should play
it But let me try and explain my perspective
on what I think influences this First off, Guild Wars 2 has a free to play
option which will allow you to play the core version of the game This only has a handful of limitations You will only have access to eight of the
classes and wont be able to play Revenant You will also only have access to one map
region And that consists of Central Tyria There are also some chat restrictions if you
want to see all of them I will leave a link down below in the description You should bear in mind that this is basically
an infinite trial Free to play allows you to play the game to
level 80 and access the core classes You can play through the full original story
and access the content that was made available to players who first bought the game when
it was originally released If you buy the expansions, Heart of Thorns
and Path of Fire, you will unlock two whole new regions. The Heart of Maguuma and the
Crystal Desert and this will come with a plethora of content to tackle Here on the left we have the Heart of Maguuma
maps which have a good amount of events in them And then here in the bottom right hand side
of the map we have the Path of Fire Crystal Desert maps There are also events here but arguably not
as fun One big selling point about these maps is
that they appear to be the largest in the game Or they feel like it The expansions come with two whole new story
lines, access to six raid wings, you gain gliding from Heart of Thorns and Mounts from
Path of Fire The Mounts in Guild Wars 2 are definitely
one of their best features they are not pointless they have their own skills You can also upgrade these skills via the
mastery points system This is something that you will continue to
unlock throughout the expansions. The expansions also unlock the class Revenant,
this is something you would not have access to in the Free to Play version And finally, we have the Living World episodes,
I will build on this later on, but the Living World is an ongoing series that gets updated
periodically The way that I look at it, the game stops
at level 80 until you buy the expansions There is so much content in Heart of Thorns
and Path of Fire you very easily run out of things to do in the core game That said, ArenaNet do release regular content
for free And sometimes there is a decent wait in-between However, Guild Wars 2 does not charge a subscription
service and therefore I think it’s viable for there
to be a little bit of a wait in-between each release. That said, there are some semi-regular balance
updates as well as a new raid wing approximately once a year and of course, their Living World Seasons. Included in this, Is some Quality of Life
items and Fashion item releases as well These consist of mount skins, weapon skins,
Infinite salvage kits, extra bag slots and then different types of particle effect infinite
tools Those will make more sense once you’ve actually
bought a good few amount of mining tools and so forth And the best part is that with the gold to
gem conversion you don’t have to spend another penny on this game after you buy it You can if you wish but arguably you can get
everything you want just by playing the game ArenaNet’s prime target market is the gamer
who does not want to be left behind and feel that they need to grind for weeks just to
achieve their goals You are able to reach level 80 by playing
any game mode you wish with the exception to some free to play limitations If you wish to do the standard method and
just grind out heart completion, go for it However, if you’re a player vs player fanatic,
you are able to go in at level 2 and just start playing through your reward tracks These tracks take your PvP experience and
reward you with items periodically You will occasionally be granted a Tome of
Knowledge which is equal to one level gained Upon usage of this item you will gain one
character level PvP in Guild Wars 2 is played in one… I
mean two game modes. These consist of Conquest and Stronghold Not including World vs World In Conquest, you fight for node ownership
and play 5 vs 5 Essentially Capture-Point Deathmatch And then there Stronghold, where you use supply
to request NPCs who break down walls and eventually kill the main NPC Lord. Stronghold is due a rework and is not really
the main PvP game of choice. If you do choose this method to level up your
character, you will be scaled up as an equal. You will be at no deficit if you choose to
be level 2, level 30 or level 79 Your amulet choices and rune choices, and
skill choices are what determine your power output and sustainability Everything is auto-unlocked in instanced PvP You could of course also unlock everything
in World vs World. However your gear, skills and attachments
will not scale as well as it would if you were full Ascended. You must still unlock
your abilities via the Hero Panel in order to use them in World vs World. So this isn’t quite the same as Structured
PvP. World vs World is essentially a massive Player
vs Player vs Environment engagement. Multiple servers group up against one another
and fight for objectives on the map Each server is allocated its own Borderlands
to defend And then those servers that are fighting against
one another contest each other in the Eternal Battlegrounds. You can use siege equipment to both be offensive
and defensive. And there are player commanders who will try
to organise these defensive and offensive manoeuvres. This is very large scale PvP. Now lets move onto gear. The gear ranges from basic to Legendary Ascended and Legendary have the same stats
and they are what you will be using for pretty much your entire lifetime of Guild Wars 2. Due to the lack of gear treadmill, your gear
is almost always relevant. The only reason that you might go for Legendary
gear is so that you have a special particle effect or because you would like the Quality
of Life that is associated with them. Legendary gear allows you to change the stat
weights whenever you like just by double clicking on the item and selecting what you’d like
to change it to. This means that you do not have to carry around
multiple sets of gear. The Legendary gear in Guild Wars 2 does require
a little bit of a grind, however these are completely optional and they are things that
you choose to undertake yourself. They’re never forced upon you. There is no reason to mindlessly grind anything
you don’t wish to. You can actually log off for a few weeks, come back and you’re still
as relevant as you were before. The stat ceiling is fixed, but your skill
ceiling is up to you. Now this is what I think is the main selling
point of Guild Wars 2. It was my favourite feature and it remains
to be. The combat is fluid, dynamic, responsive and
allows for skilful play. There are a number of combos in this game
both field and finisher, and skill succession combos. You might be used to skill limitations in
games like World of Warcraft and Final Fantasy 14, where each button press requires a global
cooldown. In Guild Wars 2, that’s not the case. Some
skills have instant usage and some skills have cast times or action times. After the animation is finished you are able
to use your next ability, or use multiple instant cast spells or actions simultaneously. This is an example of a combo. It’s a relatively famous one known as the
Backstab Steal combo. Essentially what it shows is you going into
stealth, activating an ability to travel and then backstabbing. Combos like this exist across all of the classes.
And I think that this is a prime example of how fluid the combat is. Guild Wars 2 has a relatively easy to understand
combat system. All you need to do is get your head around
the combo fields. That said, in PvP and even in PvE, there are some benefits to using things
like terrain. In PvP for example, skill telegraphs and visuals,
action-cancelling and kiting are keys to success. So the limitations of the combat system aren’t
just the skills. Your ability to interpret situations and react
are paramount. And outplaying your opponent isn’t just via
use of skills. Action cancelling is a good way of making
people use defensive cool downs. Guild Wars 2 also has an evasion mechanic.
This relies on an endurance bar and a slow regeneration of that resource. This evade mechanic makes you essentially
immune to damage at the time of use, which you are able to freely use in all areas of
the game. It’s not as broken as it sounds but it can
definitely lead to a very fast death if you waste them. This is true in PvP and PvE. Guild Wars 2 has two different sets of damage.
There’s flat power damage and there’s condition damage that can stack in intensity. Examples include, bleeding, burning, poison,
confusion and torment. And if you’d like to look at these they are
available on the wiki. So, look at it this way. Your choice of gear, or amulet, will influence
this damage. This is also applicable to things like healing power. You can create hybrid
builds, or just a generic condition or power based build. Your class trait lines will further enable
you to customise your class. Some of them prefer conditions and some prefer
the power play. Traits are essentially methods of creating
synergy. You can determine your class behaviour with a certain set of traits. For example,
swapping an elite spec might open up a different weapon set. The thief can’t usually use staff, but when
it uses Daredevil, it gains access to this weapon. And in turn, it gains access to new
abilities. As a reminder, the elite specialisations are
found in the expansions. If you’re thinking about this from a PvE level,
all you do is change your gear instead of your amulet. It’s exactly the same. Now let’s move onto boons.
Boons are the buffs of Guild Wars 2. Each one does something slightly different
to benefit your combat. This may consist of increased damage output,
damage reduction, condition resistance, and so on. Some of these boons can stack in intensity. And the same as before, here is a brief listing. Again, I will provide the link in the description. Your class may not always play the same style.
The elite specialisations in the game can completely change up your class’ meta play. Core guardian which is usually very offensive,
gains options to become a very sustainable support class when switching to the Firebrand
elite spec. You as the player determine the output of
your class. There is more customisation than people think. Now moving on from some of the tangents, there
are options for killing time in Guild Wars 2. You can chase down achievements, do some collections,
and grind out irrelevancies for the sake of it. You could play the trading post, you could
farm your favourite skins, or you can just grief people in PvP. And of course there’s always raids and fractal
dungeons. How is it so far for you? If you are an ex-World of Warcraft or Final
Fantasy 14, or whatever player, you may be used to the item level grind, and constant
desire to be relevant by farming drops which may never come. If this is something you love and need in
your MMO of choice, Guild Wars 2 will not offer you that. Guild Wars 2 will always be played at your
own pace. If you wanna leave and come back when the
Living World episodes release, go for it. Some people play every single day, others
don’t. They make their own content. They form communities, and play the game the
way they want to. The limitations of the raids in this game
is that there is only a single tier of difficulty. That said, there are objects called Challenge
Motes which increase the difficulty of some encounters, not all of them. These add additional health and additional
mechanics. Raid bosses drop exclusive skins and achievements
that can provide you with exclusive items. That said, due to the lack of gear treadmill,
all of the previous raid wings are still as relevant as the most recent. This means that none of the bosses actually
become outdated. They remain equally as difficult as they were
the first time that you did them, and the only thing that improves that is your experience
with the bosses. As previous mentioned, there are currently
6 raid wings with another one in development hopefully coming in 2019. So that means currently there are 22 encounters
with 16 bosses. The encounters count as actual raid engagements
but they are not bosses in themselves. This includes things like escorting an NPC
from one side to another whilst defending it. Each boss can drop ascended weapons and gear,
and it’s a pretty good method gold as well. Now let’s quickly recap on the Living World. The Living World story is a regular release
schedule of ArenaNet where they provide the player base with a story which is separate
to the story-lines contained in the core game as well as Heart of Thorns and Path of Fire. You will however need the expansions to play
the story. These episodes are released one at a time and typically arrive with a new
map, new skins and new achievements. In a recent case, they included a new mount,
with one of the episodes. You can find ascended gear in these episodes
whilst also enjoying an ongoing lore saga that may or may not hold your attention. And lastly, there are re-playable dungeons
in Guild Wars 2 known as Fractals. They range from level 1 to 100 and require
a special resistance in order to progress. Each level increases in difficulty. This special resistance is known as Agony. Agony can be socketed into your ascended gear And the best bit is you can even do some of
these in challenge mode. And these really are hard. There are also things called Mistlock Instabilities. These are essentially affixes that will attempt
to make the fractal dungeons harder. These are on a rotation and more of them apply
to your dungeons as you progress through the higher tiers. At the highest level, there can only be three
at once. And as always, here is a list of that on the
wiki. I should note that these are not going to
be available to you until you hit level 80. Fractals can reward you with exclusive golden
fractal weapon skins, and also with ascended gear via rare drops. Many players farm these on a regular and daily
basis. Then again you might say well, my friend has
been playing this for a while and I’m gonna be way behind where they are, but Guild Wars
2 have already thought of that. As a maximum level, you can go out of your
way to the low level areas and you can scale to their content. This means that your friends can come and
play with you as a brand new player and they will gain something from it as well. There is also a benefit in the sense that
you do hit a lot harder than these new characters, so you can farm those mobs very very quickly
and efficiently. It also gives you a reason to go back and
farm some achievements. So at this point, I think I’ve covered all
the bases. I’ve covered free to play, paid versions of the game, the combat system, PvP,
World vs World, Fractals and Raids. I think that I’ve presented you with enough
information to enable you to formulate an answer. Ultimately, if you are somebody who can relax
and not demand content every week and can create your own content with friends, and
do regular daily completions, you may be happy in Guild Wars 2. I personally play PvP every single day on
Stream for about 5 to 8 hours, and to me that’s enjoyable working to improve and get closer
to the top rankings. For others, it’s about speed clearing raid
bosses, or winning some of the player-made raid tournaments. Some people collect all the skins, and some
just wanna have all the gold that they possibly could. To date I have put in 3400 hours in 2 years,
and there are some that have put in over 12000 in the last 6. The game will be what you make of it. However, I genuinely do believe that you should
buy the expansions. If you wait for a sale, perfect, that’s fine by me. But the money is definitely worth your while. Now here’s my chance to sell out a little
bit. I do have links in the description you could
use to both try the game and buy the game if you like. Simply because I am an ArenaNet Partner. I wanted to make this video because people
kept asking the question on Reddit. And I just wanted to answer the question in
a video format. If you guys do have any further questions,
find me on my Twitch stream. Thank you very much guys, thank you, thank
you, thank you.